Ramblings

November 5, 2006

Swiss File Knife – the open source text file processor

Filed under: dev — michaelangela @ 7:23 am

Mmmm…. yeah these are some nice tools. This looks like a lifesaver…

swiss file knife – free command line text file processor

Swiss File Knife – the open source text file processor
is a free multi function command line tool that belongs onto every usb stick. download from sourceforge. this package contains binaries, source and buildscripts for windows and linux. You may also download just the windows executable sfk.exe or the linux binary for Ubuntu or DSL.

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Open all text files in a directory and it’s subdirectories

Filed under: dev — michaelangela @ 7:21 am

Gotta be careful where this is launched but yeah this looks useful!

Fast Text Search and Viewer: free Depeche View for Windows

Depeche View loads all text files from a folder into memory, allowing instant search as you type. Installation is simple: create an icon, then drag and drop folders on it.

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XMLStarlet for reformatting XML files

Filed under: dev — michaelangela @ 7:12 am

Nice nice nice.

how to reformat xml files to make them pretty readable

XMLStarlet is a command line tool with many functions for handling XML files, but the most interesting function discussed here is the reformatting of XML files, making them better “human readable”.

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XPath4AS2

Filed under: dev, flash — michaelangela @ 4:43 am

Open Source Flash – xpath4as2

This AS2.0 XPath library allows ActionScript developers to use XPath within their Flash projects. You can easily retrieve XML nodes, Strings or Number with the simple XPath syntax.

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XML2Object

Filed under: dev, flash — michaelangela @ 4:41 am

XML2Object

This class allow you to tranform every kind of XML file into a Native AS Object. Inside the .zip there is also an example on how to use it

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Flash 8 Best Practices

Filed under: dev, flash — michaelangela @ 3:44 am

And then some…

Adobe – Developer Center : Flash 8 Best Practices

Macromedia Flash designers and developers must structure applications in a way that is intuitive and beneficial to themselves as well as other people working on the same project. This is particularly important in FLA files with lots of assets. When you follow best practices, everyone on the design and development team can understand the file structure and can work more efficiently. This document helps formalize the Flash development process.

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ActionScript 2.0 Best Practices

Filed under: dev, flash — michaelangela @ 3:44 am

More reference

Adobe – Developer Center : ActionScript 2.0 Best Practices

ActionScript coding conventions are very important for Macromedia Flash designers and developers to ensure that code and applications are structured in a way that is intuitive and beneficial to themselves as well as other people working on the same project. This is particularly important with long code files. When you follow coding conventions, everyone on the design and development team can understand the code and can work more efficiently. This document helps formalize the ActionScript coding process.

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Java Naming Conventions

Filed under: dev, flash — michaelangela @ 3:43 am

Reference

http://java.sun.com/docs/codeconv/html/CodeConventions.doc8.html

Naming conventions make programs more understandable by making them easier to read. They can also give information about the function of the identifier-for example, whether it’s a constant, package, or class-which can be helpful in understanding the code.

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