Should do…
BIT-101 Blog » Blog Archive » Ariaware RIA Platform
I’ve recently started checking out the Ariaware RIA Platform. If you are building RIAs, do yourself a favor and download, install, and learn this framework.
Should do…
BIT-101 Blog » Blog Archive » Ariaware RIA Platform
I’ve recently started checking out the Ariaware RIA Platform. If you are building RIAs, do yourself a favor and download, install, and learn this framework.
Introduction to OOP with ActionScript 2.0
learn the basics of object oriented programming (oop)study object-oriented concepts and code
create an example object-oriented program (a Tamagotchi-style virtual pet)
Colin Moock on inheritance vs. composition for OOP
moock>> composition vs inheritance, from essential actionscript 2.0 (eas2)
Composition, an alternative form of inter-object relationship, often competes with inheritance as an OOP design technique. In composition, one class (the “front end class”) stores an instance of another class (the “back end class”) in an instance property. The front end class delegates work to the back end class by invoking methods on that instance.
simonwacker.com – Weblog | About | Projects | Portfolio
What are reflections? Is Flash supporting reflections? What functionalities is the As2lib Reflection API (org.as2lib.env.reflect) offering me and how can I use these functionalities?
What is TDD?
Test-Driven Development with ActionScript 3.0
TDD is a technique that allows you to embrace change and ultimately leads to clean code that works.
Learning how to set up, deail with, and of course, handle exceptions.
simonwacker.com – Weblog | About | Projects | Portfolio
This tutorial covers exception basics, the key parts of the As2lib Exception API (org.as2lib.env.except) and how they improve your application and help you during development on your Flash application.
Reference. Links to some tools on the bottom of the page which can be useful. Probably needs updating though. Some of the tools have changed names already, i.e. Admintool has become Xray I think?
What About Flash? Can We Really Make Games With It?
At Oberon, the tools we use that really speed up development are: