Posted on September 2, 2009 by michaelangela
I hadn’t seen this one before. There are other regex testers out there but this one is neat because it helps guide you. There are examples and tooltip help to let you know what you’re doing. Very neat. There is a downloadable version as well apparently. gskinner has been an indirect sort of long-distance teacher [...]
Filed under: as3, cool, regex, tool | Leave a Comment »
Posted on September 2, 2009 by michaelangela
Since this is being developed for others, the final concensus is to uncheck it and leave a README.txt that explicitly says so.
Accessing named MovieClips placed on the stage in Flash CS3 while staying true to OOP best-practices « dispatchEvent()™
I happen to agree with Sarah that the best way to work is to uncheck [...]
Filed under: as3, flash, flex, tip | Leave a Comment »
Posted on September 1, 2009 by michaelangela
And this states the issue well in a short sentence. Developing for Flash outside of the Flash IDE breaks into two camps if the “Automatically Declare Stage Instances” is checked or not. The solution mentioned below is another way (closer to the way I do) to get a reference not only as a movie clip [...]
Filed under: as3, cool, flash, flex, tip | Leave a Comment »
Posted on September 1, 2009 by michaelangela
I have done this for AS2 using Flash Develop, and something similar to it using PureMVC for a Flash CS3 project developed within FlexBuilder, but it’s nice to see it “approved” of sorts. The issue? How do you access objects on the timeline in a strongly-typed manner. The blog post itself describes the situation well [...]
Filed under: as3, cool, flash, flex, tip | Leave a Comment »
Posted on September 1, 2009 by michaelangela
Lots of info on using Flex Builder to edit, but not so much on debugging. Just taking some notes.
Using FlexBuilder 3 to debug & edit Flash CS3 projects « The Morphic Group
Recently I was working on a project that due to a requirement had to be compiled in Flash CS3. Having spent the last few [...]
Filed under: as3, flash, flex, tip, tool | Leave a Comment »
Posted on August 21, 2009 by michaelangela
Good to know. And it does make sense as described in the comments. This is for my future reference and for others who may experience it.
In a nutshell, if you have a getter/setter pair and make them [Bindable], the setter will not execute again if the new incoming value is the same as the current [...]
Filed under: as3, debugging, flex, tip, workaround | Leave a Comment »
Posted on August 21, 2009 by michaelangela
So for this particular Flash AS3 project I am doing that uses Flex as the code editor, I was just about to write a getter/setter pair and thought “perhaps someone has made a way to automate this…”
Quick Google later…
No More Writing Getters and Setters in Flex
eokyere blog has one of the best Flex productivity tips [...]
Filed under: as3, automation, cool, eclipse, flex, tool | Leave a Comment »
Posted on August 21, 2009 by michaelangela
A nice template for Flex for incorporating SWFObject, history, and deep linking.
Just Flex: Swfobject 2.1 Flex template. HistoryManager and DeepLinking supported as well
I have been using Geoff Stearns’ SWFObject for a long time. I think it will be useful to share my index.template.html that tuned for using with SWFObject 2 2.1. I was inspired with [...]
Filed under: as3, deep-linking, flex, tip, tool | Leave a Comment »
Posted on August 20, 2009 by michaelangela
Just want to keep a reference to this one
Tyler Egeto
I’ll be releasing more tools and helpers in the near future as I formalize / clean-up my existing code libraries. In addition to the ActionScript pagination system released earlier this month, PaginatorAS3, today I’m release a small Tooltip system.
Filed under: as3, tip, tool | Leave a Comment »
Posted on August 20, 2009 by michaelangela
I haven’t had to use this yet but it’s definitely a gotcha to keep in mind if doing deep copies and things aren’t working exactly right…
On [Transient], ObjectUtil.copy(), and Casting – darron schall
I ran into an interesting situation not too long ago where ObjectUtil.copy wasn’t working quite as I had expected. The solution that I [...]
Filed under: as3, tip | Leave a Comment »
Posted on August 20, 2009 by michaelangela
Going to try to get back into blogging… again…! It’s just been super busy which is a good thing all things considered.After learning a neat little shortcut on copying objects using a byte array, there was a link to this for duplicating DisplayObjects. Quite useful.kirupaForum – View Single Post – ActionScript 3 Tip of the [...]
Filed under: as3 | Leave a Comment »
Posted on July 14, 2008 by michaelangela
I have worked with customizing the Flex calendar components and will probably need to do so again in the future, but this is pretty neat. I’ll have to look into this more soon.
Refreshingly new Flex Calendar controls « My journey in the world of RIA
Flex is a very flexible language and I’m here to prove [...]
Filed under: as3, cool, dev, flex | Leave a Comment »
Posted on July 5, 2008 by michaelangela
Loading up assets can be a pain to track so this set of code aims to simplify that. Need to check it out later though.
AYAN RAY | AS3 / Flash: Introducing the AssetLoader Class
In Actionscript 3, there are many different ways to load external assets from the Internet. Unfortunately, this can become tiresome to find [...]
Filed under: as3, dev, note, tip | Leave a Comment »
Posted on July 5, 2008 by michaelangela
Very neat. Very cool. You have to check it out if only to see dancing Gingerbread men in Flex…
Tink » Blog Archive » Seamless Animated Skins in Flex
In Joey Lotts session on styling Flex at FOTB (where he did a great job), one of the attendees asked about animated skins.
There’s
obviously many ways to [...]
Filed under: as3, flex, note | Leave a Comment »
Posted on July 5, 2008 by michaelangela
I am just about to wrap up a project using Flash CS3 and… I wish I saw this earlier…
Liquid Components for Flash CS3 [ by Didier Brun ] < ByteArray.org
The “Liquid Components” have been created for the Flash people, freelance coders and designers who wish to integrate fully skinnable components in their website, [...]
Filed under: as3, component, cool, flash, note | Leave a Comment »
Posted on July 5, 2008 by michaelangela
Not having access to the mx URL utils with Flash (though I haven’t looked at the possibility just yet) I found this. Could be quite helpful!
AS3 – URL Class | Manfred Weber`s Weblog
I could not find it in the net so I hacked something together quickly. A simple URL class that parses an url string.
Filed under: as3, note | Leave a Comment »
Posted on July 5, 2008 by michaelangela
Was just dealing with this… must check out!
Problems using navigateToURL – aron / philipp development blog
Hi there… we’ve been busy these past couple of days so there
wasn’t much time for new posts – sorry. But here is a little update.
While developing a flash website (AS3 & SWFObject2.0)
that heavily depended on opening URLs in a new [...]
Filed under: as3, note | Leave a Comment »
Posted on July 5, 2008 by michaelangela
Adobe – Flex Extension
An Actionscript 3 library for reading and writing Excel files. Currently reading numbers, text, and formulas from Excel version 2.0-2003 and writing numbers, text, and dates to Excel 2.0 is supported. No server-side help is needed.
Filed under: as3, dev, flex, note | Leave a Comment »
Posted on June 15, 2008 by michaelangela
I like autocomplete. I also like it when the compiler (or IDE) tells me I am doing something wrong BEFORE I compile. Flexbuilder is my AS3 compiler of choice. Although FlashDevelop 3 has come a really long way. It’s PC only though.
Anyway, just did some reading about Enums in AS2. This bit of [...]
Filed under: as2, as3, education, flex, tip | Leave a Comment »
Posted on June 15, 2008 by michaelangela
I like autocomplete. I also like it when the compiler (or IDE) tells me I am doing something wrong BEFORE I compile. Flexbuilder is my AS3 compiler of choice. Although FlashDevelop 3 has come a really long way. It’s PC only though.
Anyway, just did some reading about Enums in AS2. This bit of [...]
Filed under: as2, as3, education, flex, tip | Leave a Comment »
Posted on June 15, 2008 by michaelangela
Well I wasn’t making a game but I just went through what the author describes: finishing up the app, gotta set up the preloader. I did a manual version of this but I like this idea. However I am not using FlashDevelop. I am in the Flash IDE for compiling. I have thought [...]
Filed under: as3, dev, flash, flashdevelop, flex, tip | 1 Comment »
Posted on June 15, 2008 by michaelangela
I am just wondering out loud… is this possible? Is there a way to list all the symbols in a Flash file and the classes linkages defined for them? Ah, perhaps better still, if the symbols are the same name as the class they are to link to, scan all the symbols and scan all [...]
Filed under: as3, flash, flex, functional testing | Leave a Comment »
Posted on June 10, 2008 by michaelangela
I have to say… if you EVER have to code in AS3 for Flash, using Flexbuilder is just downright awesome. Code completion (that ignore case unlike the Flash IDE), refactoring support, all kinds of goodness in general. Man… even things like searching for references to a particular function throughout the code base of the project. [...]
Filed under: as3, dev, flash, puremvc, tip, tool | Leave a Comment »
Posted on May 1, 2008 by michaelangela
Just a tip. I loaded it but haven’t put it through it’s paces. But it’s still cool to have and XCode does syntax hilighting now. I am not sure if it did before.
Xcode actionscript3 code completion
As I really like to work with Xcode as my primary IDE, I created my own code completion for [...]
Filed under: as3, cool, tip, tool, xcode | Leave a Comment »
Posted on April 11, 2008 by michaelangela
I’ve linked to this article before but I wanted to bring up another point now. I have a good xml data set that is becoming the local store for a chunk of a UI. But because it is xml, it doesn’t update the way it should. I need to try to implement this xml &amp;amp;amp;gt; [...]
Filed under: as3, dev, education, flex, tip | Leave a Comment »